The record-setting battle royale title Fortnite continues to generate revenue on iOS at an unprecedented pace. New data from SensorTower this week shows that Fortnite revenue has crossed $300 million since it originally launched, with a whopping $20 million of that coming in the last week alone.

Fortnite for iOS originally launched back in March, and since then, has grossed a total of $300 million worldwide, SensorTower data shows. 65 percent of that revenue has come from the United States.

In comparison to other high-grossing iOS games, Fortnite revenue is 32 percent more than the hit game Clash Royale in the same time period. Though, Pokémon GO hit the $300 million mark in just 113 days.

PUGB, the most direct competitor to Fortnite, has grossed around $47 million since its release on iOS in April.

To put Fortnite revenue of $300 million in further perspective, that means players have spent an average of $1.5 million per day since launch. The launch of Season 6 content last week spurred a new bump in revenue, with players spending an average of $2.5 million per day since then.

Are you a Fortnite player on iOS? How much have you spent on the app? Let us know down in the comments.

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